
Violence


The evidence that video game violence leads to real-world aggression
A 2018 meta-analysis found that there is a small increase in real-world physical aggression among adolescents and pre-teens who play violent video games. Led by Jay Hull, a social psychologist at Dartmouth College, the study team pooled data from 24 previous studies in an attempt to avoid some of the problems that have made the question of a connection between gaming and aggression controversial.
Many previous studies, according to a story in Scientific American, have been criticized by “a small but vocal cadre of researchers [who] have argued much of the work implicating video games has serious flaws in that, among other things, it measures … » More …

Gentle commerce
From humankind’s long history of violence, two chapters have come under the scrutiny of Washington State University researchers that point the way to a more peaceful world.
Tim Kohler, who has spent four decades pondering the people of the ancient southwestern United States, saw violence drop in one sector of the region as its people took up a sort of “peaceful commerce” with other groups. And Jutta Tobias ’06 MS, ’08 PhD, after helping Rwandan coffee farmers use computers to broaden their customer base, found they eventually came to think more charitably about people with whom they had been in conflict during the brutal ethnic … » More …